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fcf1979a1d add website with docs 2025-08-27 21:11:14 +07:00
870c20e745 add license files 2025-08-14 15:46:09 +07:00
78baec82e3 update docs 2025-08-14 15:31:42 +07:00
6abdf04412 proper deno dep management 2025-08-05 21:44:08 +07:00
f937a3454d update docs 2025-08-05 10:43:39 +07:00
a25bb5d1ca fix DENO_DIR 2025-08-03 15:43:09 +07:00
792131097c update shelf README 2025-08-03 14:34:01 +07:00
8769d9de00 scroll auto discovery 2025-08-03 14:20:58 +07:00
60b5164a8a reuse intermediate deno caches 2025-08-03 14:09:30 +07:00
f459ec8b78 deno per package cache derivations + hashes 2025-08-03 13:41:38 +07:00
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Copyright (C) 2025 Voleum
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Preamble
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
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state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
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This program is free software: you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

View file

@ -1,58 +1,12 @@
:PROPERTIES:
:ID: 55a85682-80d7-41fe-ab55-d3afe9abbc38
:END:
#+OPTIONS: toc:nil
#+BEGIN_EXPORT html
<style>
body {
font-family: 'Courier New', Courier, monospace;
background-color: ivory;
line-height: 1.5;
padding-right: 1em;
}
h2 {
margin-top: 1.8rem;
padding-left: 0.5rem;
border-left: 4px solid #3498db;
}
table {
width: 100%;
}
#content {
max-width: 48em;
}
.outline-2 div {
padding-left: 1em;
}
a:link {
color: #2E5EAA;
text-decoration: none;
}
a:visited {
color: #663399;
}
a:hover {
color: #1a4480;
text-decoration: underline;
}
</style>
#+END_EXPORT
#+title: Grimu-R
Grimu-R is an *open ecosystem* and a framework for mixed visual-textual *dataflow* scripting.
*Grimu-R* is an open ecosystem and a framework for mixed visual-textual dataflow scripting.
It consists primarily of the following components:
- Execution model allowing computations to be expressed as *reactive graphs*
- Interactive web-based *visual-textual* editor
- *Polyglot scripting* runtime environment
- Live web-based *visual-textual* editor
- Execution model allowing computations to be expressed as *reactive graphs*
#+TOC: headlines 2
* Table of Contents :TOC_2_gh:noexport:
- [[#inspiration][Inspiration]]
- [[#goals][Goals]]
- [[#immediate-feedback-and-composability][Immediate feedback and composability]]
- [[#embeddable-build-targets][Embeddable build targets]]
@ -66,8 +20,8 @@ It consists primarily of the following components:
- [[#positioning][Positioning]]
- [[#nomenclature][Nomenclature]]
- [[#weave][Weave]]
- [[#ornament][Ornament]]
- [[#spell][Spell]]
- [[#braid][Braid]]
- [[#sigil][Sigil]]
- [[#scroll][Scroll]]
- [[#inscription][Inscription]]
- [[#how-it-works][How it works]]
@ -75,19 +29,15 @@ It consists primarily of the following components:
- [[#workflow][Workflow]]
- [[#cross-language-connections][Cross-language connections]]
- [[#execution-environment][Execution environment]]
- [[#features][Features]]
- [[#faq][FAQ]]
- [[#is-this-a-yet-another-web-framework][Is this a yet another web framework?]]
- [[#a-user-can-execute-arbitrary-code-on-my-backend-really][A user can execute arbitrary code on my backend? Really?]]
- [[#how-does-malleability-work-in-client-server-applications][How does malleability work in client-server applications?]]
- [[#can-i-opt-out-of-nix][Can I opt out of Nix?]]
- [[#how-do-i-test-my-weave][How do I test my weave?]]
- [[#can-i-intergate-ai-models][Can I intergate AI models?]]
- [[#can-i-integrate-ai-models][Can I integrate AI models?]]
- [[#licensing][Licensing]]
- [[#compliance-guide][Compliance guide]]
* Inspiration
- [[https://github.com/enso-org/enso][Enso]]
- [[https://unit.software][Unit]]
- [[https://jupyter.org/][Jupyter Notebooks]]
- [[https://observablehq.com/][Observable]]
* Goals
** Immediate feedback and composability
@ -99,12 +49,16 @@ experiment and reuse previous work.
An interactive visual editor allows one to prototype, debug and run one-off jobs comfortably.
But the work can always be distilled into an executable artifact:
a CLI tool, an RPC server, or a web application, to be distributed as such or integrated into larger workflows.
a CLI tool, an RPC server, or a web application, to be distributed as such or integrated into larger flows.
** Hassle-free reproducible builds
Powered by Nix, Grimu-R projects require minimal effort to build, run, or depend on.
For interactive use with scripts, the default mode is runtime dependency loading.
For builds, it is recommended to have dependencies defined statically and provisioned by Nix.
** Reactivity taken seriously
Push or pull? Throttle, debounce, batch?
@ -127,23 +81,21 @@ Real code blocks in familiar languages are prioritized from day one, leveraging
Get started without implementing your own components.
No code to low code to high code.
Low code to high code.
* Non-goals
Some things Grimu-R itself will not take care of, delegating them to the surrounding environment:
Some things Grimu-R itself will not take care of, delegating them to the surrounding environment or just omitting:
- Resumable/durable execution
- Distributed computing (outside of client-server)
- Collaborative editing
- Untrusted code sandboxing
- Real-time collaborative editing
- Authentication and access control
- Telemetry
* Use cases
- Rapid prototyping of data processing pipelines
- Self-hosted workflow automation
- Dashboards with custom logic
- Internal tooling and automation scripts
- Hacker-friendly, highly customizable applications
- Rapid prototyping of *data processing* pipelines
- *Self-hosted* workflow automation
- *Dashboards* with custom logic
- *Internal tooling* and automation scripts
- Hacker-friendly, highly *customizable* applications
* Positioning
Grimu-R aims to take the best without the worst from:
@ -161,51 +113,53 @@ Below is a brief explanation for the key terms:
A Grimu-R project's weave is what changes when someone is working on it ("weaving").
It's a persistent representation of the dataflow graph and its graphic layout.
It's a persistent, Git-friendly representation of the dataflow graph and its graphic layout.
** Ornament
** Braid
Weaves are composed of ornaments, which serve the dual purpose of reusable modules and entry points.
Weaves are composed of braids, which serve the dual purpose of reusable modules and entry points.
An ornament would correspond to an RPC method or a CLI subcommand.
An braid could correspond to an RPC method or a CLI subcommand in a build.
Ornaments can be nested within other ornaments, appearing as single nodes that encapsulate their internal graphs.
Braids can be nested within other braids, appearing as single nodes that encapsulate their internal graphs.
** Spell
** Sigil
Spells are the basic building blocks for ornaments.
Sigils are the basic building blocks for braids.
A spell is just a normal computer program that acts as:
A sigil is just a normal computer program that acts as:
- data source (e. g. a static CSV sheet)
- data sink (e. g. a POST endpoint)
- data transformer (e. g. grep)
Each spell is based on a scroll and can contain a dynamic script ("inscription") stored in the weave.
Each sigil is based on a scroll and can contain a dynamic script ("inscription") stored in the weave.
** Scroll
Scrolls define a default configuration for spells, as well as the runtime environment to run a spell in.
Scrolls define a default configuration for sigils, as well as the runtime environment to run a sigil in.
They are developed outside of Grimu-R using standard development tooling.
They are developed outside of Grimu-R using standard development tooling and integrated with Nix.
** Inscription
Spells based on interpreter scrolls (like Bash, Node.js) can have their inscriptions edited
Sigils based on interpreter scrolls (like Bash, Node.js) can have their inscriptions edited
directly in the visual editor, enabling live code changes without rebuilding the development environment.
There can be other kinds of inscriptions: templates, configurations, parameters, etc.
* How it works
** Development environment
Grimu-R projects being Nix flakes, the development tooling ("loom") is provisioned as a Nix shell.
Grimu-R projects being Nix flakes, the development tooling ("loom") is provisioned in a Nix shell.
It gives you the visual editor, the companion CLI tool and the execution context for spells.
It gives you the visual editor, the companion CLI tool and the execution context for sigils.
** Workflow
- The visual editor is served by a development or application server.
- Changes and execution requests for server-side spells are sent over a bidirectional WebSocket connection.
- Changes and execution requests for natively executed sigils are sent over a bidirectional WebSocket connection.
- User modifications are stored locally in the browser's storage, exportable as a file.
- Weaves are tracked by usual VSC tools.
- Weaves are tracked by usual VCS tools.
** Cross-language connections
@ -213,21 +167,15 @@ Think Unix pipes but with structured data formats like JSON lines instead of pla
** Execution environment
Scrolls used in a weave have their requirements defined in Nix terms.
Purpose-specific scrolls used in a weave have their requirements defined in Nix terms.
For example, if several scrolls need Node.js, they can all refer to the same nodejs Nix package defined in the flake.
All of that, and optionally the visual editor, is bundled into a target build ("edition").
For example, if several scrolls need Deno, they can all refer to the same deno Nix package defined in the flake's nixpkgs overlay and declare their Deno dependencies normally in deno.json.
A single copy of Deno runtime and a shared Deno cache would be bundled in a build.
However, the general-purpose Deno scroll executing arbitrary TypeScript inscriptions
would have Deno fetch dependencies during runtime.
* Features
| | On the roadmap | Ideas |
|--------------------------+--------------------------------+--------------------|
| Editions (build targets) | Self-sufficient CLI executable | Mobile application |
| | CLI client + RPC server | React component |
| | Web application | |
| | | |
| Scripting languages | TypeScript | DuckDB SQL |
| | Bash | Python |
| | Haskell | R |
* FAQ
** Is this a yet another web framework?
@ -238,37 +186,87 @@ One framework called [[https://cycle.js.org/][Cycle.js]] defines a web applicati
Grimu-R can do a similar thing if you want it to.
Or you could use any framework you like with the dataflow stuff being incidental.
** A user can execute arbitrary code on my backend? Really?
** How does malleability work in client-server applications?
By default, any client-server Grimu-R build ("edition") would allow users to see
and edit client-side parts of the weave only.
Unlike standalone builds executing entirely on the end user's machine,
client-server builds split the weave between runtime components.
This is but superficially different from users messing around in their
browser's console or employing a browser extension.
On the other hand, if the server-side parts run in a trusted environment with authorized access,
you could give users a more generous degree of control.
Only the client-side part of the weave can be inspected and edited by
the end user.
** Can I opt out of Nix?
To some extent, yes.
While Grimu-R is built on top of Nix and wouldn't make a lot of sense otherwise,
you always have the option to access out-of-store files from your spells' inscriptions,
you always have the option to access out-of-store files from your sigils,
at the cost of reproducibility.
So you could use e. g. runtime JS imports or call some executable on PATH from a shell script.
** How do I test my weave?
If you do it manually: right in the visual editor.
Add spells with a constant output as test data sources and stitch them to the spells you want to test.
Add sigils with a constant output as test data sources and connect them to the sigils you want to test.
If you need automation: build an edition and call the ornaments programmatically.
If you already have test data stored in the weave, you can extract it by the spell's id using loom CLI or library.
If you need automation: call the braids programmatically.
If you already have test data stored in the weave, you can extract it by the sigil's id using loom CLI or library.
** Can I intergate AI models?
** Can I integrate AI models?
If you want something like [[https://computer.tldraw.com/][tldraw computer]], Grimu-R would accomodate that and beyond,
potentially supporting fancier features like tool use and MCP servers.
There are three integration scenarios which would make sense:
However, until someone contributes scrolls tailored for the purpose, Grimu-R would offer worse ergonomics.
1. AI sigils in the weave:
Sigils calling inference APIs, equipped with MCP sigils and
template sigils for prompt composition
2. AI weaving copilot:
Loom providing AI tools to edit the weave
3. MCP server builds:
Braids exposed as tools for external AI systems
#1 is easy to do even with no out-of-the-box support.
#2 and #3 would require some work on development tooling.
* Licensing
The Grimu-R platform components, including Loom development utilities and
the weave executor builders, are licensed under AGPL v3.
Base scrolls and other non-platform code are licensed under MIT.
** Repository Structure :noexport:
In this repository:
- Platform components are in the ~platform/~ directory
- Everything outside ~platform/~ falls under MIT licensing
- Full license texts are in ~LICENSE_PLATFORM~ and ~LICENSE_AMBIENT~
** Copyright and Contributions :noexport:
Copyright (C) 2025 Voleum
By contributing to this repository, you assign your copyright to Voleum under
the condition that your contribution will always remain available under the
original license terms specified above.
Alternative contribution arrangements may be available upon request.
** Compliance guide
Your options for licensing your work are restricted in the following scenarios:
1. You fork Loom or weave executor builders and distribute your fork.
2. You build a product extending the platform's or its fork's functionality
while incorporating their code.
3. Your weave or scrolls make use of third-party copyleft-licensed software.
This is independent of Grimu-R platform's licensing.
Note that AGPL terms apply even for SaaS solutions.
Loom being AGPL does not affect the licensing of weaves you develop using it.
Weave executors being AGPL means that your application using them has
to provide AGPL license notice and link to their source code repository;
your application's code, however, needs not be provided.

57
flake.lock generated
View file

@ -1,5 +1,44 @@
{
"nodes": {
"deno-with-packages": {
"inputs": {
"flake-utils": "flake-utils",
"nixpkgs": [
"nixpkgs"
]
},
"locked": {
"lastModified": 1754403929,
"narHash": "sha256-2+VxvvvOQOmidNGEbJibuYyyFufEvnr37evnZxcf7ao=",
"owner": "voleum-org",
"repo": "deno-with-packages",
"rev": "47ad6f8ad05062db9a2b3dc421f8a0ea5484ce41",
"type": "github"
},
"original": {
"owner": "voleum-org",
"repo": "deno-with-packages",
"type": "github"
}
},
"flake-parts": {
"inputs": {
"nixpkgs-lib": "nixpkgs-lib"
},
"locked": {
"lastModified": 1754487366,
"narHash": "sha256-pHYj8gUBapuUzKV/kN/tR3Zvqc7o6gdFB9XKXIp1SQ8=",
"owner": "hercules-ci",
"repo": "flake-parts",
"rev": "af66ad14b28a127c5c0f3bbb298218fc63528a18",
"type": "github"
},
"original": {
"owner": "hercules-ci",
"repo": "flake-parts",
"type": "github"
}
},
"flake-utils": {
"inputs": {
"systems": "systems"
@ -34,9 +73,25 @@
"type": "github"
}
},
"nixpkgs-lib": {
"locked": {
"lastModified": 1753579242,
"narHash": "sha256-zvaMGVn14/Zz8hnp4VWT9xVnhc8vuL3TStRqwk22biA=",
"owner": "nix-community",
"repo": "nixpkgs.lib",
"rev": "0f36c44e01a6129be94e3ade315a5883f0228a6e",
"type": "github"
},
"original": {
"owner": "nix-community",
"repo": "nixpkgs.lib",
"type": "github"
}
},
"root": {
"inputs": {
"flake-utils": "flake-utils",
"deno-with-packages": "deno-with-packages",
"flake-parts": "flake-parts",
"nixpkgs": "nixpkgs"
}
},

View file

@ -3,24 +3,34 @@
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
flake-utils.url = "github:numtide/flake-utils";
flake-parts.url = "github:hercules-ci/flake-parts";
deno-with-packages.url = "github:voleum-org/deno-with-packages";
deno-with-packages.inputs.nixpkgs.follows = "nixpkgs";
};
outputs = { self, nixpkgs, flake-utils }:
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = nixpkgs.legacyPackages.${system};
shelf = import ./shelf {
inherit pkgs system;
};
in
{
packages.shelf = shelf;
devShells.default = pkgs.mkShell {
buildInputs = [ ];
shellHook = ''
${shelf.setupScript}
'';
};
});
outputs = inputs: inputs.flake-parts.lib.mkFlake { inherit inputs; } {
imports = [
];
systems = [ "x86_64-linux" ];
perSystem = { self', pkgs, config, system, ... }: let
lib = import ./nix // inputs.deno-with-packages.lib.${system};
shelf = import ./shelf {
inherit pkgs system lib;
};
in {
packages.website =
import ./nix/website.nix { inherit pkgs; root = ./.; };
devShells.default = pkgs.mkShell {
buildInputs = [ pkgs.deno pkgs.pandoc ];
shellHook = ''
export DENO_DIR=$PWD/.deno_cache
${shelf.setupScript}/bin/install-deno-cache
echo "Available scrolls:"
echo ${pkgs.lib.escapeShellArg (builtins.toJSON shelf.scrolls)} | jq .
'';
};
};
};
}

6
nix/default.nix Normal file
View file

@ -0,0 +1,6 @@
let
lib = {
discoverScrolls = import ./discoverScrolls.nix { self = lib; };
};
in
lib

29
nix/discoverScrolls.nix Normal file
View file

@ -0,0 +1,29 @@
{ self }:
{ scrollsDir }:
let
allSubDirs = builtins.attrNames (
builtins.readDir scrollsDir
);
directoriesOnly = builtins.filter (name:
let
type = (builtins.readDir scrollsDir).${name};
in type == "directory"
) allSubDirs;
hasScrollNix = dir:
let
scrollPath = scrollsDir + "/${dir}/scroll.nix";
in builtins.pathExists scrollPath;
scrollDirs = builtins.filter hasScrollNix directoriesOnly;
missingScrollDirs = builtins.filter (dir: !(hasScrollNix dir)) directoriesOnly;
warnings =
if builtins.length missingScrollDirs > 0
then builtins.trace
"Warning: Found directories without scroll.nix: ${builtins.toString missingScrollDirs}"
null
else null;
in
scrollDirs

78
nix/website.nix Normal file
View file

@ -0,0 +1,78 @@
{ pkgs, root }:
pkgs.stdenv.mkDerivation {
name = "grimu-r-website";
src = pkgs.lib.cleanSourceWith {
src = root;
filter = path: type:
let
baseName = baseNameOf path;
relativePath = pkgs.lib.removePrefix (toString root + "/") (toString path);
in
baseName == "README.org" ||
relativePath == "website" ||
pkgs.lib.hasPrefix "website/" relativePath;
};
buildInputs = [ pkgs.pandoc ];
buildPhase = ''
cp $src/website/pandoc-template.html ./
mkdir -p ./html/doc
cp $src/website/favicon.ico ./html/
cp $src/website/llms.txt ./html/
if [ -d "$src/website/doc" ]; then
echo '<nav class="sidebar"><ul>' > docs-nav.html
for file in $(find $src/website/doc -name "*.org" -type f | sort); do
basename=$(basename "$file" .org)
title=$(grep -m1 -i "^#+TITLE:" "$file" | sed 's/^#+TITLE:[[:space:]]*//I' || echo "$basename")
echo "<li><a href=\"$basename.html\">$title</a></li>" >> docs-nav.html
done
echo '</ul></nav>' >> docs-nav.html
fi
if [ -d "$src/website/doc" ]; then
for file in $src/website/doc/*.org; do
basename=$(basename "$file" .org)
pandoc \
--template=./pandoc-template.html \
--include-before-body=./docs-nav.html \
--shift-heading-level-by=1 \
--section-divs \
-M document-css=false \
"$file" \
-o "./html/doc/$basename.html"
done
fi
pandoc \
--template=./pandoc-template.html \
--shift-heading-level-by=1 \
--section-divs \
-M document-css=false \
$src/README.org \
-o html/index.html
pandoc \
--template=./pandoc-template.html \
--shift-heading-level-by=1 \
--section-divs \
-M document-css=false \
$src/website/pitch.org \
-o html/pitch.html
'';
installPhase = ''
mkdir -p $out/html
mkdir -p $out/bin
cp -r ./html $out/
cat > $out/bin/grimu-r-website <<EOF
#!/usr/bin/env bash
${pkgs.python3}/bin/python3 -m http.server --directory "$out/html"
EOF
chmod +x $out/bin/grimu-r-website
'';
}

0
platform/placeholder.txt Normal file
View file

View file

@ -7,20 +7,34 @@ Each Deno scroll:
Unless you're trying to shoot yourself or downstream dep maintainers in the foot.
- contains a ~scroll.nix~ file
- defines ~cache-command~ field in ~scroll.nix~
~cache-command~ triggers Deno cache build, putting cache in $DENO_DIR.
- does not use JSR dependencies
They have heavily timestamped metadata and therefore do not support
reproducible builds.
- can use NPM dependencies
~.lock~, ~.json~ and ~.jsonc~ files are recursively hashed
to determine if the cache is updated.
*** scroll.nix
- ~name~
- ~build~
+ ~cacheCommand~
In that case a new entry needs to be added in knownHashes.
The cache command triggers Deno cache build, putting cache in ~$DENO_DIR~.
+ ~hashFiles~
These files are hashed to determine if the cache will be updated.
In that case a new entry needs to be added in knownHashes.
+ ~knownHashes~
An object that maps ~hashFiles~ hashes to this scroll's
incremental cache derivation's hash.
The starting value is just ~{}~, see build logs to determine
what needs to be added.
All scrolls currently are to use the same Deno version defined by the flake.
See ~./deno-workflow.nix~ for details.
Scrolls are automatically discovered by scanning subdirectories of ~./deno~
for those containing a ~scroll.nix~ file.
Directories without ~scroll.nix~ will generate warnings during build.

View file

@ -1,24 +1,27 @@
{ pkgs, system }:
let
denoShelf = import ./deno {
inherit pkgs system;
# collective hash of all (relevant) deno sources
# mapped to resulting shared deno cache hash
knownDenoHashes = {
"2JQI9Ie/fkl5Ltr22BGJynF9tFc=" =
"sha256-7csbrTbGd6J4a0Gkj9ndKhNxv90KeOHjr7DDNal3L4Q=";
};
{ pkgs, system, lib }:
let
denoScrollsDir = ./deno;
scrollDirs = lib.discoverScrolls {
scrollsDir = denoScrollsDir;
};
shelfSetup = pkgs.writeShellScript "setup-shelf" ''
export DENO_DIR=$PWD/.deno_cache
rm -rf $DENO_DIR
cp -r ${denoShelf.cache} $DENO_DIR
chmod -R u+w "$DENO_DIR"
mkScroll = subDir: import "${denoScrollsDir}/${subDir}/scroll.nix";
# TODO: add other interpreters
'';
scrolls = builtins.map mkScroll scrollDirs;
lockfiles = builtins.map (s: s.build.lockFile) scrolls;
denoSharedCache = lib.denoSharedCache {
inherit pkgs lockfiles;
};
in
{
setupScript = shelfSetup;
setupScript = lib.installDenoCache {
inherit pkgs;
cache = denoSharedCache;
};
scrolls =
builtins.map (s: builtins.removeAttrs s [ "build" ]) scrolls;
}

View file

@ -1,103 +0,0 @@
{ pkgs, system, knownDenoHashes }:
let
target =
let
arch = builtins.head (builtins.split "-" system);
os = builtins.elemAt (builtins.split "-" system) 1;
vendor = if os == "darwin" then "apple" else "unknown";
sys = if os == "darwin" then "darwin" else "linux-gnu";
in "${arch}-${vendor}-${sys}";
# currently unused, needed for deno compile
denort = pkgs.fetchzip {
url = "https://dl.deno.land/release/v${pkgs.deno.version}/denort-${target}.zip";
hash = "sha256-ukIk8K2CE+N+3eFs++RPiGZlhhRRVk1gjhdt77/s+4o=";
};
scrollsDir = ./.;
lib = pkgs.lib;
packageDirs = [ "./hjq" "./uses-hjq" ];
# hash only dependency-relevant files (lock files and configs)
hashDependencyFiles = dir:
let
entries = builtins.readDir dir;
# Only process directories and dependency-relevant files
relevantEntry = name: type:
if type == "directory"
then hashDependencyFiles (dir + "/${name}")
else if (lib.hasSuffix ".lock" name ||
lib.hasSuffix ".json" name ||
lib.hasSuffix ".jsonc" name)
then builtins.readFile (dir + "/${name}")
else null;
contentMap = lib.filterAttrs (_: v: v != null)
(builtins.mapAttrs relevantEntry entries);
in builtins.toJSON contentMap;
sourceContentHash = builtins.convertHash {
hash = "sha1:${builtins.hashString "sha1" (hashDependencyFiles scrollsDir)}";
toHashFormat = "base64";
};
# we assume that same lock+config files yield same deno caches here
# however, jsons need to be sorted and some sqlite files deleted
# jsr gentlemen specifically require their package metadata
# to have multiple timestamps, so they can fuck off
outputHash = knownDenoHashes.${sourceContentHash} or lib.fakeSha256;
unifiedCache = pkgs.stdenv.mkDerivation {
name = "deno-scrolls-cache";
src = scrollsDir;
nativeBuildInputs = [ pkgs.deno pkgs.jq ];
dontPatchShebangs = true;
buildPhase = ''
export DENO_DIR=$out
${lib.concatStringsSep "\n" (map (pkg:
let config = import (scrollsDir + "/${pkg}/scroll.nix");
in ''
echo "Caching ${pkg}..."
cd ${pkg}
${config.cache-command}
cd ..
''
) packageDirs)}
echo 'Go fuck yourself, SQLite!'
find $out -name "*-wal" -delete
find $out -name "*-shm" -delete
echo 'Go fuck yourself, JSON!'
find $out/npm -name "*.json" -type f 2>/dev/null | while read -r file; do
if ${pkgs.jq}/bin/jq empty "$file" 2>/dev/null; then
${pkgs.jq}/bin/jq -S . "$file" > "$file.tmp" && mv "$file.tmp" "$file"
fi
done
echo 'sourceContentHash: ${sourceContentHash}'
echo ""
echo "add me to knownHashes if you see a fake sha256 error ^"
echo "DON'T USE JSR DEPS UNLESS YOU MAKE THEM REPRODUCIBLE SOMEHOW"
echo ""
'';
installPhase = "true";
outputHashMode = "recursive";
outputHashAlgo = "sha256";
# this is basically FOD on steroids cause it
# deliberately breaks on relevant source changes
inherit outputHash;
};
in
{
cache = unifiedCache;
}

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@ -1,15 +1,26 @@
{
"version": "4",
"version": "5",
"specifiers": {
"npm:@types/node@*": "22.13.4",
"npm:hjson@^3.2.2": "3.2.2",
"npm:jq-web@~0.6.2": "0.6.2"
},
"npm": {
"@types/node@22.13.4": {
"integrity": "sha512-ywP2X0DYtX3y08eFVx5fNIw7/uIv8hYUKgXoK8oayJlLnKcRfEYCxWMVE1XagUdVtCJlZT1AU4LXEABW+L1Peg==",
"dependencies": [
"undici-types"
]
},
"hjson@3.2.2": {
"integrity": "sha512-MkUeB0cTIlppeSsndgESkfFD21T2nXPRaBStLtf3cAYA2bVEFdXlodZB0TukwZiobPD1Ksax5DK4RTZeaXCI3Q=="
"integrity": "sha512-MkUeB0cTIlppeSsndgESkfFD21T2nXPRaBStLtf3cAYA2bVEFdXlodZB0TukwZiobPD1Ksax5DK4RTZeaXCI3Q==",
"bin": true
},
"jq-web@0.6.2": {
"integrity": "sha512-+7XvjBYwTx4vP5PYkf6Q6orubO/v+UgMU6By1GritrmShr9QpT3UKa4ANzXWQfhdqtBnQYXsm7ZNbdIHT6tYpQ=="
},
"undici-types@6.20.0": {
"integrity": "sha512-Ny6QZ2Nju20vw1SRHe3d9jVu6gJ+4e3+MMpqu7pqE5HT6WsTSlce++GQmK5UXS8mzV8DSYHrQH+Xrf2jVcuKNg=="
}
},
"workspace": {

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@ -1,25 +0,0 @@
{
name = "hjq";
description = "Drop-in jq replacement for HJSON that tries to preserve comments";
inputs = {
stdin = {
format = "HJSON";
react = "push";
};
jq_filter = {
format = "string";
react = "push";
};
};
outputs = {
stdout = {
format = "HJSON";
react = "push";
};
};
cache-command = "deno cache --reload main.ts";
}

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@ -2,7 +2,7 @@
"tasks": {
"start": "deno run --cached-only main.ts"
},
"patch": [
"links": [
"../hjq"
]
}

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@ -1,15 +1,26 @@
{
"version": "4",
"version": "5",
"specifiers": {
"npm:@types/node@*": "22.13.4",
"npm:hjson@^3.2.2": "3.2.2",
"npm:jq-web@~0.6.2": "0.6.2"
},
"npm": {
"@types/node@22.13.4": {
"integrity": "sha512-ywP2X0DYtX3y08eFVx5fNIw7/uIv8hYUKgXoK8oayJlLnKcRfEYCxWMVE1XagUdVtCJlZT1AU4LXEABW+L1Peg==",
"dependencies": [
"undici-types"
]
},
"hjson@3.2.2": {
"integrity": "sha512-MkUeB0cTIlppeSsndgESkfFD21T2nXPRaBStLtf3cAYA2bVEFdXlodZB0TukwZiobPD1Ksax5DK4RTZeaXCI3Q=="
"integrity": "sha512-MkUeB0cTIlppeSsndgESkfFD21T2nXPRaBStLtf3cAYA2bVEFdXlodZB0TukwZiobPD1Ksax5DK4RTZeaXCI3Q==",
"bin": true
},
"jq-web@0.6.2": {
"integrity": "sha512-+7XvjBYwTx4vP5PYkf6Q6orubO/v+UgMU6By1GritrmShr9QpT3UKa4ANzXWQfhdqtBnQYXsm7ZNbdIHT6tYpQ=="
},
"undici-types@6.20.0": {
"integrity": "sha512-Ny6QZ2Nju20vw1SRHe3d9jVu6gJ+4e3+MMpqu7pqE5HT6WsTSlce++GQmK5UXS8mzV8DSYHrQH+Xrf2jVcuKNg=="
}
}
}

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@ -1,3 +1,27 @@
{
cache-command = "deno cache -I --reload main.ts";
name = "uses-hjq";
description = "A test scroll that mimicks hjq's behavior";
inputs = {
stdin = {
format = "HJSON";
react = "push";
};
jqFilter = {
format = "string";
react = "push";
};
};
outputs = {
stdout = {
format = "HJSON";
react = "push";
};
};
build = {
lockFile = ./deno.lock;
};
}

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@ -1,44 +0,0 @@
:PROPERTIES:
:ID: 00790dad-7881-4252-8951-23f770e3f070
:END:
#+BEGIN_EXPORT html
<style>
body {
font-family: 'Courier New', Courier, monospace;
background-color: ivory;
line-height: 1.3;
}
.outline-2 div {
margin-left: 1em;
}
</style>
#+END_EXPORT
#+title: Grimu-R vocabulary
** Weave
Defines a collection of ornaments.
Can assign one weave as default.
** Ornament
Has reactive inputs and outputs.
Serves as an externally invocable entry point.
Contains spells or nested ornaments.
** Spell
Has reactive inputs and outputs.
Atomic execution unit.
Cannot be directly invoked externally.
May have an inscription.
Created from a scroll and executed in its runtime environment.
** Stitch
Connects a reactive input to a compatible reactive output.
** Inscription
Defines code in a scripting language to be ran when the corresponding spell is executed.
** Scroll
Defines source code, its build dependencies and runtime environment.
Provides a default spell configuration.
** Shelf
Contains all the scrolls defined in a project as well as its dependencies.
** Edition
Represents a weave as a compiled program.
** Loom
Provisions tools for interactive or programmatic weaving.

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#+title: Grimu-R glossary
* Weave
Defines a collection of braids.
Represented by files on disk.
* Braid
Has reactive inputs and outputs.
Serves as an externally invocable entry point.
Contains sigils and/or nested braid instances connected by strands.
Can be distributed within a schism aspect.
* Sigil
Has reactive inputs and outputs.
Atomic execution unit.
Cannot be directly invoked by an aspect consumer.
May have an inscription.
Created from a scroll and executed in the grimoire environment.
* Strand
Connects a reactive input to a compatible reactive output.
Can be cadence-decorated on both upstream and downstream ends.
May be parameterized by a reactive input, consuming variable assignments for the cadence decoration.
* Cadence
Defines reactive behavior.
May refer to variables defined by the reactive input.
* Inscription
Defines a script, a template or a configuration for a sigil to be executed with.
May be defined statically in the weave or considered a reactive input.
* Scroll
Defines source code, its build dependencies and runtime environment.
Provides a default sigil configuration.
Provides default upstream/downstream cadence decorators for outputs/inputs respectively.
Declares runtime compatibility (browser-only, non-browser, or universal).
* Grimoire
Complete environment required to execute (a part of) a weave.
* Schism
Splits the weave by grouping its braids into coherent collections of aspects.
* Aspect
Represents a collection of entire braids as an individual program.
Uses rifts to communicate with other aspects within the same schism.
* Rift
Acts as a proxy for a braid instance that was separated into a different aspect.
Enables strands to cross process and network boundaries.
* Binding
Provides a build strategy for a schism.
Maps an aspect to a specific build recipe producing an executable or a container.
* Loom
Provisions tools for interactive or programmatic weaving and execution.

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#+title: Grimu-R lifecycle guide
* Project initialization
- create your flake
- add Grimu-R base as input
- define and enter a dev shell
* Interactive weaving
- open Loom editor in the browser
- create a braid
- add sigils to it from the scrolls palette
- connect them with strands
- edit sigil inscriptions
- execute sigils by clicking on their buttons
- adjust cadence decoration
* Modular weaving
- factor out braids
- define your own scrolls
- import external scrolls and weaves as flake inputs
- export yours as flake outputs
- call braids from other programs
* Deployment pipeline
- define a schism with aspects containing braids
- define a binding
- build executables / containers
* User-side weaving (malleability)
- add Loom to the binding definition
- deploy the executable
- open Loom editor in the browser
- persist edits in the browser
- rebase persisted edits on top of new versions released by devs
* Testing and test automation
- use Loom in the browser to run and inspect interactively
- define test data right in the weave as static sigils
- extract test data from the weave with Loom CLI
- execute braids with test inputs with Loom CLI

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# Grimu-R
**Grimu-R** is an open-source framework for mixed visual-textual dataflow scripting, combining interactive web-based visual editing with polyglot scripting runtime.
## Core Concepts
**Weave**: A Git-friendly project representation containing the complete dataflow graph and layout
**Braid**: Reusable modules/entry points that can be nested and serve as CLI subcommands or RPC methods
**Sigil**: Basic building blocks - programs that act as data sources, sinks, or transformers
**Scroll**: Defines runtime environment and default configuration for sigils (developed with Nix)
**Inscription**: Dynamic scripts/templates stored in weaves, editable in the visual editor
**Strand**: Connects reactive inputs/outputs with configurable cadence decorators
**Schism/Aspect**: Splits weaves into deployable program collections
**Loom**: Interactive weaving and execution tools
## Key Features
- **Visual-textual editor**: Browser-based with immediate feedback and live code changes
- **Reactive dataflow**: Granular configuration for push/pull, throttling, batching, backpressure
- **Polyglot**: Real code blocks in familiar languages leveraging their ecosystems
- **Nix-powered**: Reproducible builds and environments with minimal setup effort
- **Malleable**: End users can inspect/modify dataflows using the same editor as developers
- **Embeddable**: Builds to CLI tools, RPC servers, web apps, or containers
- **Cross-language**: Structured data (JSON lines) connections between different runtimes
## Development Workflow
1. **Project setup**: Create Nix flake with Grimu-R base, enter dev shell
2. **Interactive weaving**: Use browser-based Loom editor to create braids, add sigils, connect with strands
3. **Modular development**: Factor out reusable braids, define custom scrolls, import/export as flake inputs/outputs
4. **Testing**: Run interactively in browser, define test data as static sigils, extract/execute via Loom CLI
5. **Deployment**: Define schisms with aspects, create bindings, build executables/containers
## Use Cases
- Rapid prototyping of data processing pipelines
- Self-hosted workflow automation
- Custom dashboards with complex logic
- Internal tooling and automation scripts
- Hacker-friendly, highly customizable applications
## Positioning
Takes the best from visual programming environments, script automation, and code notebooks while remaining developer-first. Avoids limitations of proprietary tools, brittleness of script bundles, and opacity of notebooks.
## Licensing
- **Platform components** (Loom tools, weave executors): AGPL v3
- **Base scrolls and non-platform code**: MIT
- AGPL applies to forks/extensions of platform code and SaaS deployments
- Your weaves and applications using Grimu-R are not affected by AGPL terms
## Technical Notes
- Development environment provisioned via Nix shell
- Visual editor communicates over WebSocket
- Changes stored in browser, exportable as files
- Cross-language via structured data pipes (like Unix pipes with JSON)
- Shared runtime dependencies managed by Nix
- Malleability limited to client-side parts in client-server applications

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<!DOCTYPE html>
<html$if(lang)$ lang="$lang$"$endif$>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
$if(title)$
<title>$title$</title>
$endif$
<style>
html {
display: flex;
}
body {
display: flex;
flex-direction: column;
align-items: center;
flex: 1;
background-color: ivory;
font-family: 'Courier New', Courier, monospace;
margin: 0;
}
header {
display: flex;
align-items: center;
width: 100%;
border-bottom: 1px solid #ddd;
min-height: 4em;
}
header > div {
flex: 1;
}
header > h1 {
text-align: center;
flex: 1;
margin: 10px;
}
.nav {
display: flex;
justify-content: center;
gap: 2em;
}
#content {
display: flex;
width: 100%;
}
.include-before {
flex: 1;
}
.content-body {
flex: 2;
}
@media (max-width: 1400px) {
header > h1, .nav {
flex: 10;
}
.content-body {
flex: 3;
}
}
@media (max-width: 1000px) {
header {
flex-direction: column;
padding-bottom: 10px;
}
}
@media (max-width: 700px) {
.content-body {
margin-left: 1em;
margin-right: 1em;
}
#content {
flex-direction: column;
}
}
#content>div:nth-of-type(3) {
flex: 1;
}
section.level2 > h2 {
border-left: 0.2em solid #3498db;
padding-left: 0.5em;
}
section.level3 > h3 {
margin-left: 1em;
}
section.level2 > p {
margin-left: 1em;
}
section.level3 > p {
margin-left: 2em;
}
section.level3 > ul {
margin-left: 1em;
}
section.level3 > ol {
margin-left: 2em;
}
li {
padding-left: 0.1em;
padding-bottom: 0.3em;
}
a:link {
color: #2E5EAA;
text-decoration: none;
}
a:visited {
color: #663399;
}
a:hover {
color: #1a4480;
text-decoration: underline;
}
</style>
</head>
<body>
<header>
<div></div>
<h1 class='title'>$title$</h1>
<div class="nav">
<a href='/index.html'>home</a>
<a href='/doc/glossary.html'>docs</a>
<a href='/pitch.html'>pitch deck</a>
<a href='/llms.txt'>llms</a>
</div>
</header>
<div id="content">
<div class="include-before">
$for(include-before)$
$include-before$
$endfor$
</div>
<div class="content-body">
$body$
</div>
<div></div>
</div>
</body>
</html>

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#+title: Grimu-R pitch deck
* Key benefits
** Rapid prototyping
- Visual development and debugging
- Executed directly on dev's machine
- Immediate feedback
** Flexibility
- Not just workflows and dashboards -- anything
- Embed existing software into a Grimu-R project
- Embed a Grimu-R project itself into a larger flow
- No inherent deployment limitations, execute anywhere
** Clear evolution and hardening path
- Start with a visual, interactive prototype
- Decompose into components
- Add builds and deployments
- Call Grimu-R components from non Grimu-R components
- Automate testing
** Malleability
- Power users have the same superpowers as developers
- Can inspect, modify and extend available components in the visual editor
- Highly adaptable, customizable internal tooling
** No more "works on my machine"
- Reproducible environments and builds with Nix
- Every developer has the same tooling installed automatically
** Knowledge transfer
- Visual flow gives a clear overview and facilitates dev onboarding
- Execution graphs are self-documenting, serving both as code and a diagram for it
- Easier participation for less technical team members
** Reusable modules
- Base library components and integrations
- An open ecosystem of third-party utilities, open-source and commercial
- Develop and sell your own modules, or open source and get community support
** Free as in freedom
- The Grimu-R platform is open source, can be employed and extended freely
- Works on your machines, not in some cloud you don't control
* Caveats
** Bespoke reactive dataflow graphs and tooling
- Developers and power users need to get familiar with the mental model and tools
- General, intuitive concepts but still unorthodox
- Nifty and precise but alien jargon
** Nix
- Steep learning curve for developing your own components
- Hated by a huge % of devs
- There are limited ways to opt out
** Performance overhead
- Visual/textual scripts are fast to create, slow to execute
- Compiled binaries can be used at the cost of some convenience
- Deployable bundles are huge in volume
- No single "blessed" way to scale (yet)
** Copyleft licensing
- The platform can be extended, and contributions are welcome
- But your contributions must also be open source
- Only applies to the platform -- not components and modules!